Category: Three.js
Three.js
Yes, you can apply color to a GLB (GLTF) model in Three.js. Here’s an example of how to apply a solid color to a GLB model in Three.js: const loader = new THREE.GLTFLoader(); loader.load(“model.glb”, function(gltf) { const model = gltf.scene; const...
Three.js
To apply animation to a component within a GLB (GLTF) model in Three.js, you first need to extract the animation data from the model. Here’s an example of how to extract and apply animations to a component within a GLB model in Three.js: Load the GLB model and...
Three.js
Yes, you can select components inside a GLB (GLTF) model in Three.js. Here’s an example of how to load a GLB model and select a component inside it: 1. Load the GLB model: const loader = new THREE.GLTFLoader(); loader.load(“model.glb”, function(gltf)...
Three.js
Animation in Three.js is achieved by modifying the properties of objects in the scene over time. This can be done by updating the properties in a loop, and re-rendering the scene in each iteration of the loop. Here’s a simple example of how to animate an...
Three.js
How to use light in Three.js? Three.js is a JavaScript library that makes it easy to create 3D animations and visualizations in the browser. To use light in Three.js, you need to create a light object and add it to the scene. Here are the steps to add light to a scene...